About me.
With a background in architecture and urbanism, I have always been interested in working with 3d modelling to create models, realistic and conceptual in 3d, working with environmental design. Since my beginning in animation, I have combined my modelling skills to develop small academics and personal projects, where it was possible to connect my old skills with the new ones I acquired in animating characters, props, and spaces.
Education.
CONESTOGA COLLEGE
Animation 2021-2023
Canada
Animation degree at Conestoga College, covering the principles of animation, 2d and 3d processes, character design, modeling, and animation programs such as Maya, ToomBoom Harmony, and Blender. Kitchener, Ontario.
SAGA SCHOOL OF ART
3D modelling
2015-2016
Brazil
3D modelling course focused on creating virtual models and developing visual representation structures such as renders, small animations, and faithful representation of architectural models, using programs such as 3ds Max, Sketchup, AutoCAD, V-ray, and Mental-ray. Recife, Brazil.
UNIVERSIDADE CATOLICA DE PERNAMBUCO
Brazil
Architecture and urbanism 2014-2019
Bachelor's degree in architecture, completed at the Catholic University of Pernambuco in Recife, Brazil. It features a solid theoretical foundation, commitment to the urban scale, respect for the city and compatibility with the challenges of society, attentive to the demands of the present and the challenges that the future offers, and above all, the need and responsibility to offer a better understanding of how to work with the urban fabric. Use 3D tools such as 3ds max, Sketchup, and technical work tools such as AutoCAD, focusing on producing concepts and theoretical applications in virtual scale models.
Skills:
MAYA
BLENDER
ADOBE CREATIVE SUITE: PS, AI, PR, AE